QuackQuack
  • Introduction
    • 🐾Welcome to QuackQuack
    • 💡Primary Foundations
    • 🏔️Lore
  • Game elements
    • 🪺Duck Nest
    • 🥚Eggs
    • 🦆Ducks
    • 🛸CFO and Battery
    • 🪶Quackster
    • 🎖️Badge
    • 👥Guild
  • Game mechanism
    • 🙌Manual mode
    • 🛸CFO auto-harvest mode
    • 👑Leaderboard
    • 🔗Referrals
    • ✅Mission
    • 🐸PEPET - Ingame currency
    • 🦆Merge ducks
  • tokenomics
    • 💲Tokenomics
    • 💹Token Flow
  • Project information
    • 💵Revenue Streams
    • 🛣️Roadmap
  • TERMS & CONDITIONS
  • Play game
  • Twitter
  • Telegram Chat
  • Media Kit
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On this page
  • Chapter 0 - New dawn coming
  • Chapter 1 - Prosperity Village
  • Chapter 2 - Harvesting Season
  • Chapter 3 - The Vast Open World
  1. Project information

Roadmap

Chapter 0 - New dawn coming

  • Gaming market research

  • Concept development

  • Develop telegram casual game

  • Implement Play-to-Airdrop model

  • Closed Beta-test

Chapter 1 - Prosperity Village

  • Open Beta-Test and improve mechanism

  • Official QuackQuack Mainnet

  • First mining NFT sales to early investors and investors

Chapter 2 - Harvesting Season

  • Airdrop to users

  • QuackQuack native token

  • QuackQuack v2.0 updates on Clans, PvP.

  • Community expansion

Chapter 3 - The Vast Open World

  • DeFi ecosystem

  • Pad and Swap

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Last updated 1 year ago

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